![]() ![]() ExperimentalAtmoScale param removed, use the rescale button.Rt And RL params Removed, atmosphere height is now calculated on the fly from the parameters you enter (scale heights + scattering coeffs).Rescale keeps the same looking by making the atmosphere taller and thinner at the same time to conserve the same look. New UI to easily generate and preview atmospheres in-game, with options for easily rescaling and thickening/thinning atmosphere, and an option for a quick preview to generate a lower-quality atmo very quickly.Button in-game for clearing this folder if needed. half files and config tool, atmospheres are now generated directly in-game and cached in "ScattererAtmosphereCache" folder in GameData. Fixed 1/4 res scattering causing scattering to be insanely bright.Fix broken multi-star lighting on scaled planets with eclipses on.Fixed mirror image on scaled planets with in-game AA set to off.Fixed flickering clouds in reflections (most noticeable on TU parts). Fixed flickering sky in reflections (most noticeable on TU parts).Fixed wrong scattering on ships near atmosphere edge (most noticeable as blue tint appearing on ships in orbit).Fix "missing property _MainTex" log spam on gas giants.Fix interaction between eclipses and city lights causing white planet surface (mostly noticeable on night side).Fix white atmos on slower GPUs (also delete your atmosphere cache folder).Version 0.0831 for Kerbal Space Program 1.12.3 ![]()
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